Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
21 |
Became a Citizen (Corporate). |
2 |
23 |
Ishkakap Duuur learn something Ishkakap Duuur should not have – a corporate secret, a political scandal – which Ishkakap Duuur can profit from illegally. |
2 |
25 |
Promoted to Citizen (Corporate) rank 1. |
3 |
25 |
Continued as Citizen (Corporate). |
3 |
26 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Became a Drifter (Scavenger). |
4 |
27 |
Find Ancient Technology. |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Ishkakap Duuur's Contacts or Allies betrays Ishkakap Duuur, ending Ishkakap Duuur's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
36 |
Opponents of Ishkakap Duuur's belief system ambush Ishkakap Duuur. |
6 |
36 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |