Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Become leader in social movement. |
1 |
21 |
Gain an Ally and an Enemy. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Free Trader). |
2 |
25 |
Bankrupted by a rival. Gain the other trader as a Rival. |
3 |
25 |
Became a Citizen (Colonist). |
3 |
26 |
A revolution, attack or other unusual event throws Ivey Wright's life into chaos, forcing Ivey Wright to leave the planet. |
4 |
26 |
Failed to qualify for Courier (Scout). |
4 |
26 |
Became a Drifter (Barbarian). |
4 |
29 |
Ivey Wright do not know what happened to Ivey Wright. There is a gap in Ivey Wright's memory. |
5 |
29 |
Became a Entertainer (Performer). |
5 |
32 |
Refused to criticise a questionable political leader on Ivey Wright's homeworld. |
5 |
33 |
Promoted to Entertainer (Performer) rank 1. |
6 |
33 |
Continued as Entertainer (Performer). |
6 |
37 |
One of Ivey Wright's pieces of art is stolen, and the investigation brings Ivey Wright into the criminal underworld. |
6 |
37 |
Promoted to Entertainer (Performer) rank 2. |