Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
22 |
Jamie Gibson's work ends up coming home with Jamie Gibson, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
22 |
Became a Scout (Surveyor). |
2 |
26 |
Jamie Gibson's scout ship is one of the first on the scene to rescue the survivors of a disaster but Jamie Gibson fail to help. Gain an Enemy. |
2 |
26 |
Jamie Gibson's ship is damaged, and Jamie Gibson have to hitch-hike Jamie Gibson's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 3 Contacts. Gain 2 Enemies. |
2 |
26 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
28 |
Became a Citizen (Corporate). |
4 |
31 |
Jamie Gibson's business expands, Jamie Gibson's corporation grows, or the colony thrives. |
4 |
32 |
Promoted to Citizen (Corporate) rank 1. |
5 |
32 |
Continued as Citizen (Corporate). |
5 |
34 |
Spent time maintaining and using heavy vehicles. |
5 |
36 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |