Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
20 |
Jar Norman do not know what happened to Jar Norman. There is a gap in Jar Norman's memory. |
2 |
20 |
Failed to qualify for Corporate Agent (Agent). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
23 |
Jar Norman foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
2 |
24 |
Forced to continue current assignment |
2 |
24 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
24 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
4 |
30 |
Jar Norman is sent to a new community or parish to preach The Word among the poor. |
5 |
31 |
Continued as Believer (Mainstream Believer). |
5 |
33 |
Jar Norman accepted an offer of inducements to betray Jar Norman's faith. Gain 190,000 in cash. |