Jared White  

Species Age Sex Str Dex End Int Edu SocUPP
Kargol 37 M 10 (1) 7 (0) 6 (0) 8 (0) 7 (0) 8 (0)A76878
Odious, Discolored patches of skin
 
Skills
Art (Performing/Instrument) 1
Broker 2
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat 0
Medic 0
Persuade 0
Recon 1
Science (Physical Sciences) 0
Seafarer 0
Steward 0
Streetwise 1
CareerAssignmentTitleRankTerms
Entertainer Artist 12
Merchant Broker 12
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Zack Fowler Contact 2 1 3 0 Kargol (M/28)
 
Term Age History
1 18 Became a Entertainer (Artist).
1 19 One of Jared White's pieces of art is stolen, and the investigation brings Jared White into the criminal underworld.
1 22 Promoted to Entertainer (Artist) rank 1.
2 22 Continued as Entertainer (Artist).
2 23 Public opinion turns on Jared White.
3 23 Became a Merchant (Broker).
3 25 Make an unexpected connection outside Jared White's normal circles. Gain a Contact.
3 27 Promoted to Merchant (Broker) rank 1.
4 27 Continued as Merchant (Broker).
4 30 A good deal ensures Jared White is living the high life for a few years.
5 31 Voluntarily left Broker
5 31 Became a Scout (Courier).
5 34 Spend several years jumping from world to world in Jared White's scout ship.
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