Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
21 |
Commanding officer takes an interest in Jeff Hare's career. |
1 |
22 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Flight). |
2 |
23 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
3 |
23 |
Became a Drifter (Wanderer). |
3 |
24 |
Jeff Hare run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
24 |
Failed to qualify for Army Support (Army). |
4 |
24 |
Submitted to the draft. |
4 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
28 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
Gained a contact. |
6 |
32 |
Continued as Merchant (Merchant Marine). |
6 |
35 |
Jeff Hare's ship or starport is destroyed by criminals. Gain them as an Enemy. |