Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Shipboard curriculum. |
1 |
19 |
Study Melee (Unarmed) as a hobby. |
1 |
19 |
Dropped out of the merchant academy. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Lost eye or limb. Owe 1,250 for medical bills. |
3 |
20 |
Became a Scholar (Field Researcher). |
3 |
21 |
Assigned to work on a secret project for a patron or organisation. |
3 |
24 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
24 |
Continued as Scholar (Field Researcher). |
4 |
27 |
Make a breakthrough in Jesus Gilbert's field. |
4 |
28 |
Promoted to Scholar (Field Researcher) rank 2. |
5 |
28 |
Voluntarily left Field Researcher |
5 |
28 |
Became a Drifter (Scavenger). |
5 |
30 |
Encounter a Psionic institute. |
5 |
30 |
Tested for psionic powers |
5 |
32 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
32 |
Voluntarily left Scavenger |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
34 |
Jesus Gilbert's business or ship thrives. |
6 |
36 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |