Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Physician). |
1 |
22 |
Entangled in a bureaucratic or legal morass that distracts Joe Campbell from Joe Campbell's work. |
1 |
22 |
Promoted to Scholar (Physician) rank 1. |
2 |
22 |
Continued as Scholar (Physician). |
2 |
23 |
Win a prestigious prize for Joe Campbell's work. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scholar (Field Researcher) with previous rank. |
3 |
27 |
Work leads to a considerable breakthrough. |
3 |
30 |
Promoted to Scholar (Field Researcher) rank 2. |
4 |
30 |
Continued as Scholar (Field Researcher). |
4 |
31 |
Nearly killed. Owe 7,500 for medical bills. |
5 |
31 |
Failed to qualify for Artist (Entertainer). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
32 |
Joe Campbell run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
32 |
Failed to qualify for Enforcer (Rogue). |
6 |
32 |
Switched to Drifter (Scavenger). |
6 |
34 |
Joe Campbell do not know what happened to Joe Campbell. There is a gap in Joe Campbell's memory. |