Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
20 |
Dropped out of the psionic community. |
2 |
20 |
Became a Rogue (Thief). |
2 |
22 |
Jon Doyle spend months in the dangerous criminal underworld. |
3 |
24 |
Continued as Rogue (Thief). |
3 |
25 |
A police detective or rival criminal forces Jon Doyle to flee and vows to hunt Jon Doyle down. Gain an Enemy. |
4 |
25 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
29 |
Jon Doyle is ordered to take part in a black ops mission that goes against Jon Doyle's conscience. Gain the lone survivor as an Enemy. |
5 |
29 |
Failed to qualify for Corporate Agent (Agent). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
32 |
Attacked by enemies that Jon Doyle easily defeat. |
5 |
32 |
Gain Enemy if Jon Doyle don't already have one. |
5 |
33 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
33 |
Voluntarily left Scavenger |
6 |
33 |
Became a Scout (Courier). |
6 |
36 |
Jon Doyle's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |