Judd Matson  

Species Age Sex Str Dex End Int Edu SocUPP
Tapazmal 37 M 8 (0) 7 (0) 12 (2) 6 (0) 8 (0) 6 (0)87C686
Sedate, Connoisseur of good drink
 
Skills
Art (Presentation) 0
Astrogation 0
Athletics 0
Deception 1
Diplomat 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Sports) 0
Science (Life Sciences/Genetics) 1
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 01
Navy Flight Crewman01
Agent Corporate Agent Agent11
Scholar Field Researcher 22
 
Name Type Affinity Enmity Power Influence Species
Orville Bunan Enemy 0 1 3 5 Hanen (M/29)
Mike Sims Rival 0 2 2 0 Geonee (M/69)
Relationship becomes more moderate. Enemy becomes a rival.
 
Term Age History
1 18 Became a Drifter (Scavenger).
1 20 Find an Alien Artifact.
2 22 Voluntarily left Scavenger
2 22 Became a Navy (Flight) with the new title Crewman.
2 24 Placed in the frozen watch (cryogenically stored on board ship) and revived improperly.
3 24 Became a Agent (Corporate Agent).
3 26 Go undercover to investigate an enemy.
3 26 A police detective or rival criminal forces Judd Matson to flee and vows to hunt Judd Matson down. Gain an Enemy.
3 28 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
4 28 Voluntarily left Corporate Agent
4 28 Became a Scholar (Field Researcher).
4 30 Entangled in a bureaucratic or legal morass that distracts Judd Matson from Judd Matson's work.
4 32 Promoted to Scholar (Field Researcher) rank 1.
5 32 Continued as Scholar (Field Researcher).
5 33 Assigned to work on a secret project for a patron or organisation.
5 36 Promoted to Scholar (Field Researcher) rank 2.
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