Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
When dealing with an alien race, Judge Connell botch an opportunity to gather extra intelligence about them. |
1 |
22 |
Judge Connell's ship is damaged, and Judge Connell have to hitch-hike Judge Connell's way back across the stars to the nearest scout base. |
1 |
22 |
Gain 5 Contacts. Gain 3 Enemies. |
2 |
22 |
Continued as Scout (Courier). |
2 |
26 |
Spend several years jumping from world to world in Judge Connell's scout ship. |
2 |
26 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
26 |
Continued as Scout (Courier). |
3 |
29 |
Judge Connell inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
30 |
Promoted to Scout (Courier) rank 2. |
4 |
30 |
Continued as Scout (Courier). |
4 |
31 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Became a Navy (Flight) with the new title Crewman. |
5 |
32 |
Judge Connell is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Judge Connell as an Enemy. |
6 |
32 |
Failed to qualify for Worker (Citizen). |
6 |
32 |
Became a Drifter (Scavenger). |
6 |
36 |
Promoted to Drifter (Scavenger) rank 1. |