Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
25 |
Failed as a colonist. |
2 |
25 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
26 |
During a battle, defeat or victory depends on Judge Martin's actions. Judge Martin actions lead to an honorabe discharge. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
28 |
Judge Martin come into conflict with a splinter group Judge Martin's own religion which maintains Judge Martin's version is the wrong one. Gain 3 Rivals. |
4 |
28 |
Became a Citizen (Colonist). |
4 |
31 |
Judge Martin befriend a superior in the corporation or the colony. |
4 |
32 |
Promoted to Citizen (Colonist) rank 1. |
5 |
32 |
Continued as Citizen (Colonist). |
5 |
33 |
Judge Martin's business expands, Judge Martin's corporation grows, or the colony thrives. |
5 |
36 |
Forced to muster out. |