Crewman Jules Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Answerin 37 M 7 (0) 11 (1) 12 (2) 6 (0) 4 (-1) 4 (-1)7BC644
Horrible
 
Skills
Admin 1
Advocate 0
Broker 0
Carouse 1
Diplomat 0
Electronics (Sensors) 1
Flyer (Ornithopter) 1
Jack-of-All-Trades 1
Leadership 0
Mechanic 0
Streetwise 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Corporate Manager24
Navy Line/Crew Crewman01
 
Name Type Affinity Enmity Power Influence Species
Geraldine Gilbert Rival 1 3 3 0 Ne Kraeda ren Kelva (F/46)
Geraldine Gilbert gains in power.
 
Term Age History
1 18 Became a Citizen (Corporate).
1 19 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Citizen (Corporate).
2 24 Spent time maintaining and using heavy vehicles.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 30 Jules Knight rise to a position of power in Jules Knight's colony or corporation.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 31 Hard times caused by a lack of interstellar trade costs Jules Knight Jules Knight's job.
5 31 Became a Navy (Line/Crew) with the new title Crewman.
5 34 Special assignment or duty on board ship.
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