Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Junior Atkins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Army Support (Army). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Scout (Surveyor). |
2 |
24 |
Junior Atkins inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
24 |
Became a Citizen (Colonist). |
3 |
26 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
26 |
Switched to Drifter (Barbarian). |
5 |
30 |
Continued as Drifter (Barbarian). |
5 |
31 |
Find valuable salvage. |