Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Thief). |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Rogue (Thief) rank 1. |
2 |
22 |
Continued as Rogue (Thief). |
2 |
23 |
A police detective or rival criminal forces Junius McLusky to flee and vows to hunt Junius McLusky down. Gain an Enemy. |
3 |
23 |
Became a Entertainer (Artist). |
3 |
25 |
An investigation, tour, project or expedition goes wrong, stranding Junius McLusky far from home. |
4 |
25 |
Failed to qualify for Enforcer (Rogue). |
4 |
25 |
Submitted to the draft. |
4 |
25 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
27 |
Rewarded for a successful mission. |
4 |
29 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
5 |
29 |
Voluntarily left Law Enforcement |
5 |
29 |
Failed to qualify for Broker (Merchant). |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
33 |
Junius McLusky do not know what happened to Junius McLusky. There is a gap in Junius McLusky's memory. |
6 |
33 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
33 |
Switched to Drifter (Barbarian). |
6 |
36 |
Betrayed by a friend. One of Junius McLusky's Contacts or Allies betrays Junius McLusky, ending Junius McLusky's career. That Contact or Ally becomes a Rival or Enemy. |