Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Keith Gibson's Contacts or Allies betrays Keith Gibson, ending Keith Gibson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
22 |
Advanced training in a specialist field. |
2 |
25 |
Attempt at commissioned failed. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
3 |
25 |
Attempted to change assignments. |
3 |
25 |
Switched to Navy (Flight) with previous rank. |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Failed to qualify for Merchant Academy. |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
33 |
Keith Gibson do not know what happened to Keith Gibson. There is a gap in Keith Gibson's memory. |
5 |
33 |
Became a Entertainer (Artist). |
5 |
36 |
An investigation, tour, project or expedition goes wrong, stranding Keith Gibson far from home. |