Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Kheakhaihal Eayohiyhaiw Saaofiykh's family made its fortune in the great expansion after the discovery of jump drive; most family holdings are on distant worlds. |
0 |
0 |
Kheakhaihal Eayohiyhaiw Saaofiykh's ancestral territory is 3. |
0 |
0 |
Kheakhaihal Eayohiyhaiw Saaofiykh is the second son. |
0 |
14 |
Rite of passage completed with a 0. |
1 |
14 |
Became a Outlaw (Raider). |
1 |
16 |
Rival outlaw band attacks. |
1 |
16 |
Nearly killed. Owe 40,000 for medical bills. |
2 |
16 |
Failed to qualify for Cavalry (Military) and became a Yohai (outcast). |
2 |
16 |
Became a Outcast (Trader). |
2 |
20 |
Fled from thieves. |
2 |
20 |
Promoted to Outcast (Trader) rank 1. |
3 |
20 |
Continued as Outcast (Trader). |
3 |
23 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
24 |
Continued as Outcast (Trader). |
4 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
5 |
28 |
Continued as Outcast (Trader). |
5 |
32 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
5 |
32 |
Promoted to Outcast (Trader) rank 2. |
6 |
32 |
Continued as Outcast (Trader). |
6 |
33 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |