Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Scout (Explorer). |
2 |
23 |
King Hawdon's scout ship is one of the first on the scene to rescue the survivors of a disaster. Gain a Contact. |
2 |
26 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
26 |
Became a Drifter (Scavenger). |
3 |
29 |
Victim of a crime |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Betrayed by a friend. One of King Hawdon's Contacts or Allies betrays King Hawdon, ending King Hawdon's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
33 |
Failed to qualify for Army Support (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
34 |
A good deal ensures King Hawdon is living the high life for a few years. |
5 |
37 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |