Lamar Fullmore  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 37 M 2 (-2) 9 (1) 7 (0) 10 (1) 8 (0) 4 (-1)297A84
Expressive hands, Deliberate, Unpredictable
 
Skills
Carouse 0
Deception 2
Drive (Hovercraft) 1
Flyer 0
Gun Combat 0
Gunner (Ortillery) 1
Investigate 1
Language (Floriani (Florian League)) 1
Mechanic 0
Recon 2
Seafarer 0
Stealth 0
Streetwise 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Agent Intelligence Field Agent34
Rogue Thief 01
Scout Courier 01
 
Name Type Affinity Enmity Power Influence Species
Gaylord Matson Enemy 0 2 1 0 Darmine (M/16)
Gaylord Matson has life-changing event that creates new responsibilities.
 
Term Age History
1 18 Became a Agent (Intelligence).
1 22 Advanced training in a specialist field.
1 22 Promoted to Agent (Intelligence) rank 1 with the new title Agent.
2 22 Continued as Agent (Intelligence).
2 23 Given specialist training in vehicles.
2 26 Promoted to Agent (Intelligence) rank 2 with the new title Field Agent.
3 26 Continued as Agent (Intelligence).
3 28 Victim of a crime
3 30 Promoted to Agent (Intelligence) rank 3.
4 30 Continued as Agent (Intelligence).
4 32 Nearly killed. Fully recovered. Owe 10,000 for medical bills.
5 32 Became a Rogue (Thief).
5 33 A job goes wrong, forcing Lamar Fullmore to flee off-planet.
6 33 Became a Scout (Courier).
6 36 Lamar Fullmore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Lamar Fullmore fail to help. Gain an Enemy.
6 36 Psychologically damaged by Lamar Fullmore's time in the scouts.
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