Lamar Peck  

Species Age Sex Str Dex End Int Edu SocUPP
Happrhani 37 M 8 (0) 8 (0) 10 (1) 6 (0) 6 (0) 11 (1)88A66B
Uneasy, Hurt
 
Skills
Athletics 0
Drive (Track) 1
Flyer (Airship) 1
Flyer (Grav) 2
Gun Combat (Energy) 1
Investigate 0
Leadership 1
Mechanic 1
Medic 0
Melee (Blade) 1
Recon 0
Science (Space Sciences) 0
Streetwise 0
CareerAssignmentTitleRankTerms
Agent Intelligence 01
Navy Engineer/Gunner Sublieutenant2 / 12
Citizen Colonist 12
 
Name Type Affinity Enmity Power Influence Species
Bart Ward Enemy 0 3 6 6 Happrhani (M/32)
 
Term Age History
1 18 Became a Agent (Intelligence).
1 21 Lamar Peck's work ends up coming home with Lamar Peck, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
2 21 Became a Navy (Engineer/Gunner) with the new title Crewman.
2 25 Lamar Peck foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
2 25 Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand.
3 25 Continued as Navy (Engineer/Gunner).
3 26 Display heroism in battle, saving the whole ship.
3 29 Commissioned in Navy (Engineer/Gunner) with the new title Ensign.
3 29 Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant.
4 29 Voluntarily left Engineer/Gunner
4 29 Became a Citizen (Colonist).
4 32 Spent time maintaining and using heavy vehicles.
4 33 Promoted to Citizen (Colonist) rank 1.
5 33 Continued as Citizen (Colonist).
5 35 Nearly killed. Owe 6,250 for medical bills.
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