Term |
Age |
History |
---|
1 |
18 |
Became a Scholar (Scientist). |
1 |
21 |
Make a breakthrough in Lambert Knight's field. |
2 |
22 |
Continued as Scholar (Scientist). |
2 |
26 |
Refuse to join a cheat in some fashion. |
3 |
26 |
Voluntarily left Scientist |
3 |
26 |
Became a Army (Cavalry) with the new title Private. |
3 |
28 |
Lambert Knight is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
4 |
28 |
Failed to qualify for Performer (Entertainer). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
31 |
Betrayed by a friend. One of Lambert Knight's Contacts or Allies betrays Lambert Knight, ending Lambert Knight's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
31 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
32 |
Vessel participates in a diplomatic mission. |
5 |
32 |
Gain a contact. |
5 |
35 |
Attempt at commissioned failed. |
5 |
35 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |