Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Law Enforcement (Agent). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Injured. |
1 |
21 |
Gain Enemy if Lincoln Dickman don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
23 |
Suffer from a life-threatening illness. |
3 |
23 |
Failed to qualify for Law Enforcement (Agent). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
A series of bad deals and decisions force Lincoln Dickman into bankruptcy. Lincoln Dickman salvages what Lincoln Dickman can. |
4 |
26 |
Failed to qualify for Corporate Agent (Agent). |
4 |
26 |
Switched to Drifter (Wanderer). |
4 |
29 |
Amnesia. |
5 |
30 |
Continued as Drifter (Wanderer). |
5 |
34 |
Spend time with an alien race. Gain a contact. |