Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Infantry (Army). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies and injured. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
1 |
21 |
Gain Enemy if Louis Adams don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Betrayed by a friend. One of Louis Adams's Contacts or Allies betrays Louis Adams, ending Louis Adams's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
27 |
Became a Scout (Courier). |
4 |
30 |
Gained a contact. |
5 |
31 |
Continued as Scout (Courier). |
5 |
32 |
Louis Adams's scout ship is one of the first on the scene to rescue the survivors of a disaster but Louis Adams fail to help. Gain an Enemy. |
5 |
32 |
Louis Adams's ship is damaged, and Louis Adams have to hitch-hike Louis Adams's way back across the stars to the nearest scout base. |
5 |
32 |
Gain 4 Contacts. Gain 2 Enemies. |