Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
21 |
Attacked by enemies that Luther White easily defeat. |
1 |
21 |
Gain Enemy if Luther White don't already have one. |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 2. |
3 |
26 |
Voluntarily left Scavenger |
3 |
26 |
Became a Merchant (Free Trader). |
3 |
30 |
Luther White's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
30 |
Failed to qualify for Scientist (Scholar). |
4 |
30 |
Switched to Drifter (Wanderer). |
4 |
34 |
Betrayed by a friend. One of Luther White's Contacts or Allies betrays Luther White, ending Luther White's career. That Contact or Ally becomes a Rival or Enemy. |