Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Major Kinghead spend a great deal of time on the fringes of Charted Space. |
1 |
19 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
Major Kinghead's ship is damaged, and Major Kinghead have to hitch-hike Major Kinghead's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 3 Enemies. |
3 |
24 |
Became a Drifter (Scavenger). |
3 |
27 |
Major Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Explorer (Scout). |
4 |
27 |
Switched to Drifter (Wanderer). |
4 |
31 |
Attacked by enemies that Major Kinghead easily defeat. |
4 |
31 |
Gain Enemy if Major Kinghead don't already have one. |
4 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
31 |
Continued as Drifter (Wanderer). |