Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
20 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
22 |
Betrayed by a friend. One of Major Stewart's Contacts or Allies betrays Major Stewart, ending Major Stewart's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
22 |
Became a Entertainer (Artist). |
3 |
23 |
An investigation, tour, project or expedition goes wrong, stranding Major Stewart far from home. |
4 |
23 |
Failed to qualify for Worker (Citizen). |
4 |
23 |
Switched to Drifter (Barbarian). |
4 |
26 |
Major Stewart run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Failed to qualify for Physician (Scholar). |
5 |
26 |
Switched to Drifter (Scavenger). |
5 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
6 |
29 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
Someone more charismatic but less devout than Major Stewart has become Major Stewart's superior. |
6 |
33 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
7 |
33 |
Continued as Believer (Holy Warrior). |
7 |
34 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
37 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |