Mathew Palmer  

Species Age Sex Str Dex End Int Edu SocUPP
Ziadd 37 M 3 (-1) 3 (-1) 9 (1) 8 (0) 8 (0) 8 (0)339888
Opinionated
 
Skills
Admin 0
Advocate 0
Broker 1
Diplomat 0
Electronics (Computer) 1
Gambler 1
Gun Combat (Archaic) 1
Leadership 0
Profession (Worker) 0
Seafarer 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Corporate 14
 
Name Type Affinity Enmity Power Influence Species
Cory Labey Contact 2 1 1 1 Ziadd (M/13)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 20 Advanced training in a specialist field.
2 22 Continued as Citizen (Corporate).
2 26 Mathew Palmer learn something Mathew Palmer should not have – a corporate secret, a political scandal – which Mathew Palmer can profit from illegally.
2 26 Gain a criminal contact.
3 26 Continued as Citizen (Corporate).
3 30 Mathew Palmer's business expands, Mathew Palmer's corporation grows, or the colony thrives.
3 30 Promoted to Citizen (Corporate) rank 1.
4 30 Continued as Citizen (Corporate).
4 34 Mathew Palmer is rewarded for Mathew Palmer's diligence or cunning.
4 34 Forced to muster out.
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