Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Moved to a new world. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Voluntarily left Merchant Marine |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Max Dickman come into conflict with a splinter group Max Dickman's own religion which maintains Max Dickman's version is the wrong one. Gain 1 Rivals. |
3 |
26 |
Became a Scout (Surveyor). |
3 |
30 |
Max Dickman's ship is damaged, and Max Dickman have to hitch-hike Max Dickman's way back across the stars to the nearest scout base. |
3 |
30 |
Gain 4 Contacts. Gain 2 Enemies. |
4 |
30 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
4 |
33 |
Max Dickman faith is shaken. |