Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
20 |
Max Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Dickman fail to help. Gain an Enemy. |
1 |
20 |
Max Dickman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Max Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Dickman fail to help. Gain an Enemy. |
2 |
24 |
Max Dickman inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Failed to qualify for Explorer (Scout). |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
28 |
Max Dickman's scout ship is one of the first on the scene to rescue the survivors of a disaster but Max Dickman fail to help. Gain an Enemy. |
3 |
28 |
Psychologically damaged by Max Dickman's time in the scouts. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
34 |
Psychologically damaged by Max Dickman's time in the scouts. |