Term |
Age |
History |
---|
1 |
12 |
Entered University. |
1 |
15 |
Made lifelong friends. Gain 1 Allies. |
1 |
16 |
Graduated. |
2 |
16 |
Became a Rogue (Thief). |
2 |
18 |
Gained a contact. |
3 |
20 |
Continued as Rogue (Thief). |
3 |
24 |
A crime lord considers Merrill McNab his protégé. |
3 |
24 |
Promoted to Rogue (Thief) rank 1. |
4 |
24 |
Attempted to change assignments. |
4 |
24 |
Switched to Rogue (Pirate) with the new title Henchman and previous rank. |
4 |
27 |
A police detective or rival criminal forces Merrill McNab to flee and vows to hunt Merrill McNab down. Gain an Enemy. |
5 |
27 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
5 |
31 |
Merrill McNab retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Forced to continue current assignment. |
5 |
31 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
6 |
31 |
Died at age 31 |