Term |
Age |
History |
---|
1 |
12 |
Became a Dolphin Military (Sea Patrol) with the new title Private. |
1 |
13 |
Nearly killed. Fully recovered. |
2 |
13 |
Became a Scout (Surveyor). |
2 |
16 |
Morton Donoughoe inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
3 |
16 |
Became a Navy (Line/Crew) with the new title Crewman. |
3 |
17 |
Abuse Morton Donoughoe's position for profit. |
4 |
20 |
Continued as Navy (Line/Crew). |
4 |
21 |
Vessel participates in a notable military engagement. |
4 |
24 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
5 |
24 |
Voluntarily left Line/Crew |
5 |
24 |
Became a Dolphin Civilian (Nomad). |
5 |
25 |
Morton Donoughoe is accidently trapped or shot by fishermen. |
6 |
25 |
Switched to Scout (Courier) with previous rank. |
6 |
27 |
Morton Donoughoe's scout ship is one of the first on the scene to rescue the survivors of a disaster but Morton Donoughoe fail to help. Gain an Enemy. |
6 |
27 |
Morton Donoughoe have no idea what happened to Morton Donoughoe – they found Morton Donoughoe's ship drifting on the fringes of friendly space. |
7 |
29 |
Continued as Scout (Courier). |
7 |
32 |
Morton Donoughoe's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
8 |
33 |
Returned to Dolphin Civilian (Nomad). |
8 |
34 |
A purist political party comes to power on Morton Donoughoe's world making trouble for uplifted Dolphins and costing Morton Donoughoe Morton Donoughoe's job. Gain a purist political militant as an Enemy |