Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
24 |
Imperial trade restrictions force Murray Moore out of business. |
3 |
24 |
Failed to qualify for Commando (Soulhunter). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Scout (Explorer). |
3 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
4 |
28 |
Continued as Scout (Explorer). |
4 |
30 |
Murray Moore's scout ship is one of the first on the scene to rescue the survivors of a disaster but Murray Moore fail to help. Gain an Enemy. |
4 |
30 |
Murray Moore's ship is damaged, and Murray Moore have to hitch-hike Murray Moore's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 2 Contacts. Gain 2 Enemies. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
36 |
Lost eye or limb. Owe 5,000 for medical bills. |