Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Nellie Middlemiss do not know what happened to Nellie Middlemiss. There is a gap in Nellie Middlemiss's memory. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
2 |
23 |
Promoted to Merchant (Free Trader) rank 1. |
3 |
23 |
Continued as Merchant (Free Trader). |
3 |
24 |
Bankrupted by a rival. Gain the other trader as a Rival. |
4 |
24 |
Became a Entertainer (Artist). |
4 |
28 |
Gain a patron in the arts. Gain an Ally |
4 |
28 |
Promoted to Entertainer (Artist) rank 1. |
5 |
28 |
Continued as Entertainer (Artist). |
5 |
31 |
One of Nellie Middlemiss's pieces of art is stolen, and the investigation brings Nellie Middlemiss into the criminal underworld. |
5 |
32 |
Promoted to Entertainer (Artist) rank 2. |
6 |
32 |
Continued as Entertainer (Artist). |
6 |
34 |
Invited to take part in a controversial event or exhibition that improves Nellie Middlemiss's social standing. |
6 |
36 |
Promoted to Entertainer (Artist) rank 3. |