Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
20 |
Newt Morris run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
23 |
Find valuable salvage. |
2 |
26 |
Promoted to Drifter (Wanderer) rank 2. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
30 |
Moved to a new world. |
3 |
30 |
Promoted to Drifter (Wanderer) rank 3. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
33 |
Suffer from a life-threatening illness. |
5 |
33 |
Became a Merchant (Broker). |
5 |
36 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
5 |
37 |
Promoted to Merchant (Broker) rank 1. |