Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
19 |
Attempted a risky adventure and was wildly successful. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
24 |
Nearly killed. Owe 30,000 for medical bills. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
Make an unexpected connection outside Ocie Campbell's normal circles. Gain a Contact. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Continued as Merchant (Broker). |
4 |
31 |
Risk Ocie Campbell's fortune on a possibility lucrative deal and win. |
4 |
32 |
Promoted to Merchant (Broker) rank 2. |
5 |
32 |
Continued as Merchant (Broker). |
5 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |