Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Colonist (Citizen). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
22 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Barbarian). |
2 |
23 |
Betrayed by a friend. One of Okey Connor's Contacts or Allies betrays Okey Connor, ending Okey Connor's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
4 |
24 |
Became a Scout (Explorer). |
4 |
26 |
Serve as the courier for an important message from the Imperium. |
4 |
28 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
28 |
Continued as Scout (Explorer). |
5 |
31 |
Okey Connor's ship is damaged, and Okey Connor have to hitch-hike Okey Connor's way back across the stars to the nearest scout base. |
5 |
31 |
Gain 5 Contacts. Gain 1 Enemies. |
6 |
31 |
Became a Merchant (Free Trader). |
6 |
32 |
Given advanced training in a specialist field |
6 |
35 |
Promoted to Merchant (Free Trader) rank 1. |