Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
20 |
Omar Kabble's ship is damaged, and Omar Kabble have to hitch-hike Omar Kabble's way back across the stars to the nearest scout base. |
1 |
20 |
Gain 1 Contacts. Gain 2 Enemies. |
2 |
20 |
Became a Entertainer (Journalist). |
2 |
21 |
An investigation, tour, project or expedition goes wrong, stranding Omar Kabble far from home. |
3 |
21 |
Became a Citizen (Worker). |
3 |
23 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
4 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
4 |
24 |
Omar Kabble aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
5 |
24 |
Entered Merchant Academy with the Shipboard curriculum. |
5 |
27 |
Made lifelong friends. Gain 1 Allies. |
5 |
28 |
Graduated. |
6 |
28 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
28 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
31 |
Smuggle illegal items onto a planet. |
6 |
32 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
7 |
32 |
Continued as Merchant (Merchant Marine). |
7 |
36 |
Smuggle illegal items onto a planet. |
7 |
36 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |