Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Make an unexpected connection outside Orrin Allen's normal circles. Gain a Contact. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
24 |
A good deal ensures Orrin Allen is living the high life for a few years. |
3 |
26 |
Voluntarily left Merchant Marine |
3 |
26 |
Failed to qualify for Soulhunter Support (Soulhunter). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
27 |
Orrin Allen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Failed to qualify for Academic (Shaper Priest). |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
28 |
Orrin Allen run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
28 |
Failed to qualify for Line/Crew (Navy). |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
32 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Became a Entertainer (Artist). |
6 |
36 |
Criticised a questionable political leader on Orrin Allen's homeworld, causing his downfall. Gain an Enemy |
6 |
36 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
6 |
36 |
Promoted to Entertainer (Artist) rank 1. |