Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Orville Lobb learn something Orville Lobb should not have – a corporate secret, a political scandal – which Orville Lobb can profit from illegally. |
1 |
20 |
Gain a criminal contact. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
23 |
Became a Entertainer (Performer). |
3 |
27 |
Gain a patron in the arts. Gain an Ally |
4 |
27 |
Continued as Entertainer (Performer). |
4 |
31 |
Gain a patron in the arts. Gain an Ally |
4 |
31 |
Promoted to Entertainer (Performer) rank 1. |
5 |
31 |
Voluntarily left Performer |
5 |
31 |
Became a Drifter (Wanderer). |
5 |
34 |
Attempted a risky adventure and was sent to prison. |