Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
21 |
Imperial trade restrictions force Park Matson out of business. |
2 |
21 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
24 |
Moved to a new world. |
2 |
25 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
30 |
Park Matson retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
4 |
33 |
Forced to continue current assignment. |
4 |
33 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
5 |
33 |
Continued as Believer (Missionary/Humanitarian). |
5 |
36 |
Park Matson secretly provide religious rites for a dying leader or noble, although they do not share Park Matson's faith. Gain an Ally in the family and a Rival who disagrees with Park Matson's choice. |