Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Failed to qualify for Performer (Entertainer). |
2 |
20 |
Became a Drifter (Scavenger). |
2 |
22 |
Attempted a risky adventure and was injured. |
2 |
22 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
2 |
24 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
24 |
Continued as Drifter (Scavenger). |
3 |
26 |
Nearly killed. Fully recovered. Owe 10,000 for medical bills. |
4 |
26 |
Became a Rogue (Thief). |
4 |
27 |
Phil Staff spend months in the dangerous criminal underworld. |
5 |
30 |
Voluntarily left Thief |
5 |
30 |
Switched to Drifter (Wanderer). |
5 |
31 |
Suffer from a life-threatening illness. |
6 |
31 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
32 |
A notable academic consults with Phil Staff about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
35 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |