Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Phil Watson do not know what happened to Phil Watson. There is a gap in Phil Watson's memory. |
2 |
21 |
Became a Entertainer (Journalist). |
2 |
24 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
2 |
25 |
Promoted to Entertainer (Journalist) rank 1 with the new title Freelancer. |
3 |
25 |
Continued as Entertainer (Journalist). |
3 |
28 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
4 |
31 |
Advanced training in a specialist field. |
5 |
32 |
Continued as Navy (Engineer/Gunner). |
5 |
34 |
During a battle, defeat or victory depends on Phil Watson's actions. The ship suffers severe damage and Phil Watson is blamed for the disaster. Phil Watson is court - martialled and discharged. |