Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Star Marine) with the new title Marine. |
1 |
19 |
Philip Sullivan is ordered to take part in a black ops mission that goes against Philip Sullivan's conscience. Gain the lone survivor as an Enemy. |
2 |
19 |
Failed to qualify for Cavalry (Army). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
20 |
Established a network of contacts. Gain 3 contacts. |
2 |
23 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
23 |
Continued as Agent (Law Enforcement). |
3 |
24 |
Philip Sullivan's work ends up coming home with Philip Sullivan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
24 |
Failed to qualify for Star Marine (Marine). |
4 |
24 |
Became a Drifter (Scavenger). |
4 |
28 |
Spend time with an alien race. Gain a contact. |
5 |
28 |
Continued as Drifter (Scavenger). |
5 |
30 |
Philip Sullivan do not know what happened to Philip Sullivan. There is a gap in Philip Sullivan's memory. |
6 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
33 |
Philip Sullivan secretly provide religious rites for a dying leader or noble, although they do not share Philip Sullivan's faith. Gain an Ally in the family and a Rival who disagrees with Philip Sullivan's choice. |
6 |
34 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |