Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
25 |
Pierre Davies's ship is damaged, and Pierre Davies have to hitch-hike Pierre Davies's way back across the stars to the nearest scout base. |
2 |
25 |
Gain 5 Contacts. Gain 1 Enemies. |
3 |
25 |
Became a Entertainer (Journalist). |
3 |
28 |
Go on a tour of the sector, visiting several worlds. Gain 2 Contacts. |
4 |
29 |
Continued as Entertainer (Journalist). |
4 |
30 |
An investigation, tour, project or expedition goes wrong, stranding Pierre Davies far from home. |
5 |
30 |
Entered Merchant Academy with the Business curriculum. |
5 |
33 |
Made lifelong friends. Gain 3 Allies. |
5 |
34 |
Graduated. |