Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Quincy Aubert run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
19 |
Failed to qualify for Field Researcher (Scholar). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
2 |
20 |
Display heroism in battle, saving the whole ship. |
2 |
23 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
23 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
23 |
Continued as Navy (Engineer/Gunner). |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
27 |
Continued as Navy (Engineer/Gunner). |
4 |
30 |
Vessel participates in a diplomatic mission. |
4 |
30 |
Gain a contact. |
4 |
31 |
Forced to muster out. |
5 |
31 |
Became a Citizen (Corporate). |
5 |
33 |
Quincy Aubert's business expands, Quincy Aubert's corporation grows, or the colony thrives. |
5 |
35 |
Promoted to Citizen (Corporate) rank 1. |