Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
Rafael Sim secretly provide religious rites for a dying leader or noble, although they do not share Rafael Sim's faith. Gain an Ally in the family and a Rival who disagrees with Rafael Sim's choice. |
2 |
22 |
Continued as Believer (Holy Warrior). |
2 |
23 |
Rafael Sim have been following false teachings! |
3 |
23 |
Failed to qualify for Engineer/Gunner (Navy). |
3 |
23 |
Became a Drifter (Barbarian). |
3 |
27 |
Rafael Sim run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
27 |
Became a Navy (Line/Crew) with the new title Crewman. |
4 |
29 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
29 |
Became a Merchant (Broker). |
5 |
32 |
Make an unexpected connection outside Rafael Sim's normal circles. Gain a Contact. |
5 |
33 |
Promoted to Merchant (Broker) rank 1. |
6 |
33 |
Continued as Merchant (Broker). |
6 |
37 |
Risk Rafael Sim's fortune on a possibility lucrative deal and win. |
6 |
37 |
Promoted to Merchant (Broker) rank 2. |