Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Academy. |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
19 |
Nearly killed. Owe 30,000 for medical bills. |
2 |
19 |
Failed to qualify for Corporate Agent (Agent). |
2 |
19 |
Became a Drifter (Scavenger). |
2 |
23 |
Ralph Gardiner run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
23 |
Failed to qualify for Thief (Rogue). |
3 |
23 |
Continued as Drifter (Scavenger). |
3 |
24 |
Contact with Government. |
3 |
27 |
Promoted to Drifter (Scavenger) rank 1. |
4 |
27 |
Continued as Drifter (Scavenger). |
4 |
28 |
Find valuable salvage. |
5 |
31 |
Continued as Drifter (Scavenger). |
5 |
32 |
Betrayed by a friend. One of Ralph Gardiner's Contacts or Allies betrays Ralph Gardiner, ending Ralph Gardiner's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
32 |
Became a Rogue (Thief). |
6 |
35 |
Ralph Gardiner spend months in the dangerous criminal underworld. |
6 |
36 |
Promoted to Rogue (Thief) rank 1. |