Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Intelligence (Agent). |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
24 |
Attacked by enemies and injured. |
2 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
24 |
Gain Enemy if Randy Harper don't already have one. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Survived a risky adventure but gained nothing. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
33 |
Drafted into Law Enforcement |