Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
19 |
Reinhold Payne aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
2 |
19 |
Became a Merchant (Broker). |
2 |
21 |
Imperial trade restrictions force Reinhold Payne out of business. |
3 |
21 |
Became a Citizen (Corporate). |
3 |
23 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
4 |
23 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
4 |
25 |
Reinhold Payne is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
5 |
27 |
Continued as Believer (Missionary/Humanitarian). |
5 |
28 |
A notable academic consults with Reinhold Payne about a publication or documentary he is working on. Gain a Contact in academia. |
6 |
31 |
Continued as Believer (Missionary/Humanitarian). |
6 |
32 |
Reinhold Payne aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
32 |
Failed to qualify for Merchant Academy. |
7 |
32 |
Submitted to the draft. |
7 |
32 |
Became a Scout (Surveyor). |
7 |
33 |
Reinhold Payne's scout ship is one of the first on the scene to rescue the survivors of a disaster but Reinhold Payne fail to help. Gain an Enemy. |
7 |
33 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |