Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
24 |
Left the colonies. |
2 |
24 |
Failed to qualify for Free Trader (Merchant). |
2 |
24 |
Became a Drifter (Barbarian). |
2 |
28 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
3 |
28 |
Continued as Drifter (Barbarian). |
3 |
30 |
Nearly killed. Owe 45,000 for medical bills. |
4 |
30 |
Failed to qualify for Free Trader (Merchant). |
4 |
30 |
Continued as Drifter (Barbarian). |
4 |
31 |
Suffer from a life-threatening illness. |
5 |
31 |
Became a Merchant (Broker). |
5 |
32 |
Risk Rex Hansen's fortune on a possibility lucrative deal and win. |